Dasha D. Bolotina Character Modeler/Texture Artist
OBJECTIVE
Desire a position within the capacity of a 3D Artist that allows me to use my experience, creativity, and passion to help solidify and grow the company I choose.
WORK EXPERIENCE
KingsIsle Entertainment, Inc. - www.kingsisle.com
August 2007 – December 2008

Wizard 101 - www.wizard101.com
  • Character models and textures
  • Non-Player Characters (NPC), Mobs, Spell Summons, Pets
  • Player hair and faces
  • High resolution model of Malistaire for the Wizard 101 commercial
  • Environment textures for Cyclops Lane, Triton Ave., Firecat Alley
The Animation Farm - www.theanimationfarm.com
December 2006 – September 2007

Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness
Hothead Games
  • Low-polygon character models
  • Low resolution painted textures and mapping
Nancy Drew: Legend of the Crystal Skull
Her Interactive
  • High resolution character models for in-game cinemas
  • Normal and displacement maps using high resolution meshes sculpted in Mudbox
  • High resolution textures
  • Facial morphs
  • Facial Animation
Unannounced Internal Project
  • High resolution caricature character model
  • High resolution hand-painted textures

SKILLS
High Res. Modeling
Low Res. Modeling
Texture Painting
Texture Mapping
Digital Sculpting
Normal Maps
Displacement Maps
Shading
Animation
Facial Animation
Mental Ray

SOFTWARE
Maya
3d Studio Max
Zbrush 3
Photoshop
Mudbox
BodyPaint

EDUCATION
Full Sail Real World Education - www.fullsail.com
Associate of Science in Computer AnimationDecember 2005
Bachelor of Science in Computer AnimationNovember 2006
  • Valedictorian
  • Advanced Achievement Award

References and salary history available upon request